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	<title>Bytegrove</title>
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	<link>http://bytegrove.com</link>
	<description>Game Development Portfolio of Jarl Larsson</description>
	<lastBuildDate>Thu, 29 Mar 2012 23:31:59 +0000</lastBuildDate>
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		<title>Io</title>
		<link>http://bytegrove.com/io/</link>
		<comments>http://bytegrove.com/io/#comments</comments>
		<pubDate>Mon, 04 Apr 2011 00:41:59 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[io]]></category>

		<guid isPermaLink="false">http://bytegrove.com/?p=250</guid>
		<description><![CDATA[Please visit our developer log at: http://iogame.tumblr.com/ Credits: Alexander Brodén Jarl Larsson Jesper Oskarsson Io (Unity 3d indie game) - Early sneak peek of new gameplay, procedural dungeons Runtime1:34 Views6,754]]></description>
			<content:encoded><![CDATA[<p>Please visit our developer log at: <a href="http://iogame.tumblr.com/">http://iogame.tumblr.com/</a></p>
<p><br class="spacer_" /></p>
<p>Credits:<br />
 Alexander Brodén<br />
 Jarl Larsson<br />
 Jesper Oskarsson</p>
<p><br class="spacer_" /></p>
<p>
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        <div class="tubepress_embedded_title">Io (Unity 3d indie game) - Early sneak peek of new gameplay, procedural dungeons</div>
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    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">1:34</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">6,754</dd>
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		</item>
		<item>
		<title>SoulHunter</title>
		<link>http://bytegrove.com/soulhunter_info/</link>
		<comments>http://bytegrove.com/soulhunter_info/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 21:40:31 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[soulhunter]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=190</guid>
		<description><![CDATA[My most ambitious project to date. &#160; SoulHunter is a 3D adventure game with sword-based hack- and slash combat. The main protagonist of the game, is kind of an anti-hero, a wretched creature that has lost its own soul. To survive, it has to consume the weak souls of the monsters inhabiting the large forest [...]]]></description>
			<content:encoded><![CDATA[<p>My most ambitious project to date.</p>
<p>&nbsp;</p>
<p>SoulHunter is a 3D adventure game with sword-based hack- and slash combat. The main protagonist of the game, is kind of an anti-hero, a wretched creature that has lost its own soul. To survive, it has to consume the weak souls of the monsters inhabiting the large forest in which the game takes place.</p>
<p>&nbsp;</p>
<a href="http://bytegrove.com/downloads/SoulHunter+%28Windows%29"><b>Download</b> SoulHunter (Windows) </a>
<p>&nbsp;</p>
<p>Visit the minisite: <a href="http://soulhunter.bytegrove.com">soulhunter.bytegrove.com</a><br />
Developer log: <a href="http://forum.thegamecreators.com/?m=forum_view&amp;b=8&amp;t=64844&amp;p=0">The Game Creators, forum thread</a></p>
<p>&nbsp;</p>
<p>Mentions:</p>
<p><a href="http://www.thegamecreators.com/pages/newsletters/newsletter_issue_60.html#2">The Game Creators, first article</a></p>
<p><a href="http://www.thegamecreators.com/pages/newsletters/newsletter_issue_98.html">The Game Creators, second article</a></p>
<p><a href="https://sites.google.com/site/informaticolandia/games/soulhunter-IO-e-hyperion-bytegrove-games">Informaticolandia article</a></p>
<p>&nbsp;</p>

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<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">SoulHunter, indie 3d adventure/platformer game. Teaser trailer</div>
    <iframe class="youtube-player" type="text/html" width="480" height="385" src="http://www.youtube.com/embed/5nQkHooAadU?color2=0xDBDBDB&amp;color1=0xD1D1D1&amp;rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 480px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">2:15</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">7,335</dd>
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		<title>Hyperion</title>
		<link>http://bytegrove.com/hyperion_info/</link>
		<comments>http://bytegrove.com/hyperion_info/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 19:29:35 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[hyperion]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=176</guid>
		<description><![CDATA[Hyperion is an oldschool 2D platform shooter, being developed with SDL. The main character in Hyperion is your typical astronaut, equipped with a modest, but none the less lethal plasma-arm-cannon. The premise is as simple as it is brilliant; stranded on a lush forest planet inhabited by blood-thirsty aliens, you have to survive your way [...]]]></description>
			<content:encoded><![CDATA[<p>Hyperion is an oldschool 2D platform shooter,  being developed with SDL.</p>
<p><br class="spacer_" /></p>
<p>The main character in Hyperion is your typical astronaut,  equipped with a modest, but none the less lethal plasma-arm-cannon. The premise is as simple as it is brilliant; stranded on a  lush forest planet inhabited by blood-thirsty aliens, you have to  survive your way through the level until you reach a magic  space-crystal.</p>
<p><br class="spacer_" /></p>
<p>A level editor is built into the game, allowing you to create levels  from scratch. The two levels in this demo were made using the built-in  editor. The game is a work-in-progress, and the demo is currently available  for Windows and the handheld GP2X (more platforms may be added later).</p>
<p><br class="spacer_" /></p>
<a href="http://bytegrove.com/downloads/Hyperion+Demo+%28Windows%29"><b>Download</b> Hyperion Demo (Windows) 5.99 MB</a>
<p><br class="spacer_" /></p>
<a href="http://bytegrove.com/downloads/Hyperion+Demo+%28GP2X%29"><b>Download</b> Hyperion Demo (GP2X) 5.49 MB</a>
<p><br class="spacer_" /></p>
<p><a href="http://hyperion.bytegrove.com/">Visit the minisite</a></p>
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<div class="tubepress_single_video">
        <div class="tubepress_embedded_title">Hyperion (wip), an indie 2D platformer (SDL game for Windows and GP2X)</div>
    <iframe class="youtube-player" type="text/html" width="480" height="385" src="http://www.youtube.com/embed/B2XtgBCmJ_M?color2=0xDBDBDB&amp;color1=0xD1D1D1&amp;rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 480px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">2:29</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">11,941</dd>
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		<title>Planetoid Engine</title>
		<link>http://bytegrove.com/planetoid-engine/</link>
		<comments>http://bytegrove.com/planetoid-engine/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 16:44:00 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[planetoid]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=162</guid>
		<description><![CDATA[Platforming in all directions. The Planetoid Engine is in many ways similar to the popular game Super Mario Galaxy. You&#8217;re able to run around on small planetoids of different shapes and sizes and shoot projectiles into orbit. The first prototype was made in Dark Basic Professional. In 2008 however, I decided to convert the engine [...]]]></description>
			<content:encoded><![CDATA[<p>Platforming in all directions.</p>
<p><br class="spacer_" /></p>
<p>The Planetoid Engine is in many ways similar to the popular game <em>Super Mario Galaxy</em>. You&#8217;re able to run around on small planetoids of different shapes and sizes and shoot projectiles into orbit. The first prototype was made in Dark Basic Professional. In 2008 however, I decided to convert the engine to nice object-oriented C++ code, powered by DarkGDK, as a school project. After the deadline I abandoned the project, but I have plans to make something similar again some day. It&#8217;s a really interesting concept to work with!</p>
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								<img title="Planetoid Engine - LAN, local debugging (laser)" alt="Planetoid Engine - LAN, local debugging (laser)" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_lan2.jpg" width="100" height="75" />
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		<title>Pterosaur shmup</title>
		<link>http://bytegrove.com/pterosaur-shmup/</link>
		<comments>http://bytegrove.com/pterosaur-shmup/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 16:18:30 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[pterosaur_shooter]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=184</guid>
		<description><![CDATA[A simple 3d shoot &#8216;em up I made in Java ME. The game features a pterosaur(possibly a Pteranodon longiceps?) with laser cannons mounted on its back, fighting off an invading alien force. The game requires a device(a mobile phone for instance) with Java ME support, MIDP 2.0, CLDC 1.1 and pretty good specs. Pterosaur shmup [...]]]></description>
			<content:encoded><![CDATA[<p>A simple 3d shoot &#8216;em up I made in Java ME.</p>
<p><br class="spacer_" /></p>
<p>The game features a pterosaur(possibly a <em>Pteranodon longiceps</em>?<em>)</em> with laser  cannons mounted on its back, fighting off an invading alien force.</p>
<p>The game requires a device(a mobile phone for instance) with Java ME support, MIDP 2.0, CLDC 1.1 and pretty good specs.</p>
<p><br class="spacer_" /></p>
<a href="http://bytegrove.com/downloads/Pterosaur+Shmup+Demo+%28JavaME%29"><b>Download</b> Pterosaur Shmup Demo (JavaME) 858 kB</a>
<p><br class="spacer_" /></p>

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								<img title="Pterosaur shooter - Blood!" alt="Pterosaur shooter - Blood!" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_shooter3.jpg" width="100" height="75" />
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        <div class="tubepress_embedded_title">Pterosaur shmup - indie cellphone 3d game (Java ME)</div>
    <iframe class="youtube-player" type="text/html" width="480" height="385" src="http://www.youtube.com/embed/MViBCrPbr7o?color2=0xDBDBDB&amp;color1=0xD1D1D1&amp;rel=0&amp;autoplay=0&amp;loop=0&amp;fs=1&amp;showinfo=0&amp;wmode=transparent&amp;hd=1" frameborder="0"></iframe>
    <dl class="tubepress_meta_group" style="width: 480px">
    <dt class="tubepress_meta tubepress_meta_runtime">Runtime</dt><dd class="tubepress_meta tubepress_meta_runtime">1:03</dd>
    <dt class="tubepress_meta tubepress_meta_views">Views</dt><dd class="tubepress_meta tubepress_meta_views">1,394</dd>
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		<title>Dialogue prototype</title>
		<link>http://bytegrove.com/dialogue-prototype/</link>
		<comments>http://bytegrove.com/dialogue-prototype/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 16:16:25 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[kogi]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=158</guid>
		<description><![CDATA[A quick and dirty dialogue demo I made for a game design group project. The main character, Bruce, is having a conversation with a &#8220;Kogi&#8221;(pictured).]]></description>
			<content:encoded><![CDATA[<p><br class="spacer_" /></p>
<p>A quick and dirty dialogue demo I made for a game design group project. The main character, Bruce, is having a conversation with a &#8220;Kogi&#8221;(pictured).</p>
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		<title>The Digger</title>
		<link>http://bytegrove.com/the-digger/</link>
		<comments>http://bytegrove.com/the-digger/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 23:01:25 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[digger]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=152</guid>
		<description><![CDATA[This is the story of the Digger and the Knights of Evil. The Knights of Evil stole all of the Digger&#8217;s shiny crystals and scattered them over six different levels. Armed with a pair of motorized shovels it´s up to you to get them back! Made in 2005 using Dark Basic Classic, this was my [...]]]></description>
			<content:encoded><![CDATA[<p>This is the story of the Digger and the Knights of Evil.</p>
<p><br class="spacer_" /></p>
<p>The Knights of Evil stole all of the Digger&#8217;s shiny crystals and scattered  them over six different levels. Armed with a pair of motorized  shovels it´s up to you to get them back!</p>
<p><br class="spacer_" /></p>
<p>Made in 2005 using Dark Basic Classic, this was my first true 3D game. You play as &#8220;The Digger&#8221;, a small creature that dig the lands for precious crystals. Featuring a deformable landscape, which enables you to not only dig for crystals but even trap enemies in holes.</p>
<p><br class="spacer_" /></p>
<p>The game was reviewed in 2005 by &#8220;The Game Creators&#8221;, creators of Dark Basic.</p>
<p><em>&#8220;Plenty of thought and attention to detail has <br />
 gone into this game, and that&#8217;s something <br />
 you see precious little of these days, and I <br />
 for one salute it. &#8221; -The Game Creators</em></p>
<p>You can read the full review <a href="http://www.thegamecreators.com/pages/newsletters/newsletter_issue_33.html#15">here</a>.</p>
<p><br class="spacer_" /></p>
<p>I&#8217;ve made a minor upgrade to make the game work  in Windows Vista and Windows 7, see the &#8220;readme&#8221;-file for more details.</p>
<p><br class="spacer_" /></p>
<a href="http://bytegrove.com/downloads/The+Digger+%28Windows%29"><b>Download</b> The Digger (Windows) 5.14 MB</a>
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								<img title="The Digger - Facing camera" alt="The Digger - Facing camera" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_digscreen5kk6.png" width="100" height="75" />
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								<img title="The Digger - Swimming" alt="The Digger - Swimming" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_digscreen5.jpg" width="100" height="75" />
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		<item>
		<title>BellyBlaster</title>
		<link>http://bytegrove.com/bellyblaster/</link>
		<comments>http://bytegrove.com/bellyblaster/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 19:03:07 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[BellyBlaster]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=143</guid>
		<description><![CDATA[A weird name for an even weirder game. The premise of this game is to find an alien-&#8221;abducted&#8221; hamburger. The hamburger was stolen from you by a UFO while you were asleep and now you have to get it back! You can destroy or kill everything in this 2d-adventure game. 4 levels of awesomeness!]]></description>
			<content:encoded><![CDATA[<p>A weird name for an even weirder game.</p>
<p><br class="spacer_" /></p>
<p>The premise of this game is to find an alien-&#8221;abducted&#8221; hamburger. The  hamburger was stolen from you by a UFO while you were asleep and now  you have to get it back! You can destroy or kill everything in this  2d-adventure game. 4 levels of awesomeness!</p>
<p><br class="spacer_" /></p>
<a href="http://bytegrove.com/downloads/BellyBlaster+%28Windows%29"><b>Download</b> BellyBlaster (Windows) 4.94 MB</a>
<p><br class="spacer_" /></p>

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								<img title="bellyblaster-boss" alt="bellyblaster-boss" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_bellyblaster-boss.jpg" width="75" height="75" />
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								<img title="bellyblaster-first-level-2" alt="bellyblaster-first-level-2" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_bellyblaster-first-level-2.jpg" width="75" height="75" />
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			<a href="http://bytegrove.com/wordpress/wp-content/gallery/images/bellyblaster-first-level.jpg" title=" " class="shutterset_bellyblaster" >
								<img title="bellyblaster-first-level" alt="bellyblaster-first-level" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_bellyblaster-first-level.jpg" width="75" height="75" />
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								<img title="bellyblaster-ice-world-2" alt="bellyblaster-ice-world-2" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_bellyblaster-ice-world-2.jpg" width="75" height="75" />
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								<img title="bellyblaster-ice-world" alt="bellyblaster-ice-world" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_bellyblaster-ice-world.jpg" width="75" height="75" />
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		<title>The Viking from Outer Space</title>
		<link>http://bytegrove.com/the-viking-from-outer-space/</link>
		<comments>http://bytegrove.com/the-viking-from-outer-space/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 20:38:31 +0000</pubDate>
		<dc:creator>Jarl</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[space_viking]]></category>

		<guid isPermaLink="false">http://bytegrove.com/wordpress/?p=122</guid>
		<description><![CDATA[A prototype pseudo-3D game with destructible terrain. With this game I wanted to achieve the kind of landscape deformation seen in the famous Worms series. The project was put on ice due to a harddrive crash. The viking from outer space Runtime1:17 Views454]]></description>
			<content:encoded><![CDATA[<p>A prototype pseudo-3D game with destructible terrain.</p>
<p><br class="spacer_" /></p>
<p>With this game I wanted to achieve the kind of landscape deformation  seen in the famous <em>Worms</em> series. The project was put on ice due to a harddrive crash.</p>
<p><br class="spacer_" /></p>

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								<img title="The Viking from Outer Space" alt="The Viking from Outer Space" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_00rg1.jpg" width="100" height="75" />
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								<img title="The Viking from Outer Space" alt="The Viking from Outer Space" src="http://bytegrove.com/wordpress/wp-content/gallery/images/thumbs/thumbs_02ei2.jpg" width="100" height="75" />
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